UI/UX Design
Interfaces designed to be used, not just to look good in a screenshot.
Good design work reduces support calls and abandoned forms. We map the tasks your users are actually trying to complete, design the screens around those, and hand over a system of components rather than a set of one-off pictures — so what gets built matches what was approved.
Typical investment
KES 150,000 – 700,000
Per project
Screen count, how much user research runs before design starts, and whether you need a reusable component library or a single set of screens.
The band narrows to a single fixed price in a signed statement of work before any work begins. See bands for every service.
What you get
Deliverables, not adjectives
- User flows for the tasks that matter, before any visual design
- Wireframes for structure, then high-fidelity screens for the agreed flows
- A reusable component set and design tokens developers can build against
- Responsive behaviour specified for mobile, tablet and desktop
- Accessibility review: colour contrast, focus states, keyboard navigation
- A clickable prototype for stakeholder review and usability testing
Good fit for
Is this the right service?
- Products where users drop off or need training to complete basic tasks
- Teams whose interface has grown inconsistent across releases
- Anyone about to build, who wants the screens settled first
Technologies
The ecosystems we work in
Design
Implementation
Accessibility
Validation
How we work
From first call to handover
- 01
Discovery call
A free 30-minute conversation about the problem, the constraints and the budget range. If we are not the right fit, we say so on this call.
- 02
Scope & written quote
We define what the first release includes and excludes, then quote it as a fixed price in a statement of work you can take to procurement.
- 03
Design & architecture
Screens and data model agreed before the build. Changing a diagram is cheaper than changing a shipped feature.
- 04
Build in increments
Short cycles with something reviewable at the end of each. You see progress in a working environment, not in a status report.
- 05
Test & launch
Functional, performance and security checks, a staged rollout with a rollback path, and a launch date agreed rather than announced.
- 06
Handover & support
Documentation, training and code in a repository you own — followed by a support retainer if you want us to keep it running.
Questions
What buyers ask before signing
Can you design without building?
Yes. We hand over developer-ready files and a component specification, and we are happy to answer questions from whichever team implements it.
Do you work with our existing brand?
Normally, yes — we work within your brand guidelines. Where a brand asset is genuinely unusable on screen, such as a colour pair that fails contrast requirements, we propose an accessible alternative.
How many revision rounds are included?
The number is written into the statement of work, typically two consolidated rounds per stage. Consolidated feedback from one decision-maker keeps that workable.
Often combined with
Web Development
Corporate websites, e-commerce and web applications that hold up under real traffic.
Read moreMobile App Development
Android and iOS applications, built once where a shared codebase makes sense.
Read moreMVP & Prototype Development
A working first version, small enough to fund and real enough to test.
Read moreLet's scope your ui/ux design work
Tell us the problem and the constraints. You get a written scope and a fixed price within three working days — or an honest note that this is not something we should take on.